wHiteRabbiT-sTudio Framework
wHiteRabbiT.Unity.Splines.SplineElement Member List

This is the complete list of members for wHiteRabbiT.Unity.Splines.SplineElement, including all inherited members.

ActualizeWorldToLocalMatrix()wHiteRabbiT.Unity.Splines.SplineElement
AddControlPoint(Vector3 Pos, Quaternion Rot)wHiteRabbiT.Unity.Splines.SplineElementvirtual
controlPointswHiteRabbiT.Unity.Splines.SplineElement
DeformMatrixwHiteRabbiT.Unity.Splines.SplineElement
FindNearestDirectionLocal(Vector3 p, int NbDiscret, float dt, out Vector3 Direction)wHiteRabbiT.Unity.Splines.SplineElementvirtual
FindNearestPC2PassesLocal(Vector3 p, int PrecisionByControlPoint)wHiteRabbiT.Unity.Splines.SplineElementvirtual
FindNearestPCLocal(Vector3 p, float minPC, float maxPC, int NbDiscret)wHiteRabbiT.Unity.Splines.SplineElementvirtual
FindNearestPCWorld(Vector3 p, float minPC, float maxPC, int NbDiscret)wHiteRabbiT.Unity.Splines.SplineElementvirtual
FindNearestPointLocal(Vector3 p, float minPC, float maxPC, int NbDiscret)wHiteRabbiT.Unity.Splines.SplineElementvirtual
FixeXAxiswHiteRabbiT.Unity.Splines.SplineElement
FixeYAxiswHiteRabbiT.Unity.Splines.SplineElement
FixeZAxiswHiteRabbiT.Unity.Splines.SplineElement
Foldout0wHiteRabbiT.Unity.Splines.SplineElement
GetControlPoints()wHiteRabbiT.Unity.Splines.SplineElement
iHoverwHiteRabbiT.Unity.Splines.SplineElement
InfluenceDirection(Vector3 p, int NbDiscret, ref Vector3 dir, ref float ttWeight)wHiteRabbiT.Unity.Splines.SplineElementvirtual
LocalToWorldMatrixwHiteRabbiT.Unity.Splines.SplineElement
LoopwHiteRabbiT.Unity.Splines.SplineElement
Move(Vector3 Pos, float Dist, float dt, int NbStep, int NbDiscret, out Vector3 Direction)wHiteRabbiT.Unity.Splines.SplineElementvirtual
MovePC(float PC, float dPC, float Dist, int NbStepMax)wHiteRabbiT.Unity.Splines.SplineElementvirtual
parentwHiteRabbiT.Unity.Splines.SplineElement
parentLocalToWorlDeformMatrixwHiteRabbiT.Unity.Splines.SplineElementprotected
parentWorldToLocalDeformMatrixwHiteRabbiT.Unity.Splines.SplineElementprotected
PrecisionwHiteRabbiT.Unity.Splines.SplineElement
RemoveControlPoint()wHiteRabbiT.Unity.Splines.SplineElementvirtual
SplineColorwHiteRabbiT.Unity.Splines.SplineElement
SplineColor2wHiteRabbiT.Unity.Splines.SplineElement
SplinePosition(float t)wHiteRabbiT.Unity.Splines.SplineElementvirtual
SplinePosition(float t, out float Speed)wHiteRabbiT.Unity.Splines.SplineElementvirtual
sPoswHiteRabbiT.Unity.Splines.SplineElement
WorldToLocalMatrixwHiteRabbiT.Unity.Splines.SplineElement