| void wHiteRabbiT.Unity.AnimatioN.AttackAnimator.ActualizeBehaviourWeight |
( |
| ) |
|
|
protected |
| void wHiteRabbiT.Unity.AnimatioN.AttackAnimator.BeginAttack |
( |
string |
NameAttack, |
|
|
float |
Duration |
|
) |
| |
| void wHiteRabbiT.Unity.AnimatioN.AttackAnimator.EndAttack |
( |
| ) |
|
| override void wHiteRabbiT.Unity.AnimatioN.AttackAnimator.FixedUpdate |
( |
| ) |
|
|
virtual |
| override List<AnimationBehaviour> wHiteRabbiT.Unity.AnimatioN.AttackAnimator.GetAnimBehaviours |
( |
| ) |
|
|
virtual |
| override float wHiteRabbiT.Unity.AnimatioN.AttackAnimator.GetTransitionValue |
( |
| ) |
|
|
virtual |
| override void wHiteRabbiT.Unity.AnimatioN.AttackAnimator.Update |
( |
| ) |
|
|
virtual |
| Axes wHiteRabbiT.Unity.AnimatioN.AttackAnimator.axeCastDirection = Axes.Up |
| bool wHiteRabbiT.Unity.AnimatioN.AttackAnimator.EditMode |
| int wHiteRabbiT.Unity.AnimatioN.AttackAnimator.EditSelectedAttack |
| int wHiteRabbiT.Unity.AnimatioN.AttackAnimator.selectedAttack = -1 |
|
protected |
| Transform wHiteRabbiT.Unity.AnimatioN.AttackAnimator.Target |
| bool wHiteRabbiT.Unity.AnimatioN.AttackAnimator.TriggerCast |
|
protected |
| Vector3 wHiteRabbiT.Unity.AnimatioN.AttackAnimator.CastDirection |
|
get |
| int wHiteRabbiT.Unity.AnimatioN.AttackAnimator.SelectedAttack |
|
getset |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/AnimatioN/AttackAnimator.cs