wHiteRabbiT-sTudio Framework
wHiteRabbiT.Unity.AnimatioN.JumpAnimator Class Reference
Inheritance diagram for wHiteRabbiT.Unity.AnimatioN.JumpAnimator:
wHiteRabbiT.Unity.AnimatioN.BaseAnimator

Public Member Functions

override List< AnimationBehaviourGetAnimBehaviours ()
 
override float GetTransitionValue ()
 
override void Awake ()
 
override void Update ()
 
override void FixedUpdate ()
 
- Public Member Functions inherited from wHiteRabbiT.Unity.AnimatioN.BaseAnimator
void UpdateSubMeshes (List< bool > enabledSubMeshes)
 
void Load ()
 
virtual void AddDefaultAnimationBehaviour ()
 

Public Attributes

SplinesAnimationBehaviour animJump = new SplinesAnimationBehaviour()
 
SplinesAnimationBehaviour animFlying = new SplinesAnimationBehaviour()
 
SplinesAnimationBehaviour animFalling = new SplinesAnimationBehaviour()
 
bool debug
 
int debugNum
 
- Public Attributes inherited from wHiteRabbiT.Unity.AnimatioN.BaseAnimator
float GizmoRadius = 0.01f
 
float Speed
 
float time
 
float timeAbs
 
GameObject SkinnedMesh
 
List< bool > EnabledSubMeshes
 
bool ReverseTime
 

Protected Member Functions

void ActualizeBehaviourWeight ()
 

Protected Attributes

List< LerpAnimlerpAnims
 
bool DoLerpAnim
 
- Protected Attributes inherited from wHiteRabbiT.Unity.AnimatioN.BaseAnimator
BaseCharacter _character
 

Additional Inherited Members

- Properties inherited from wHiteRabbiT.Unity.AnimatioN.BaseAnimator
BaseCharacter character [get]
 

Member Function Documentation

void wHiteRabbiT.Unity.AnimatioN.JumpAnimator.ActualizeBehaviourWeight ( )
protected
override void wHiteRabbiT.Unity.AnimatioN.JumpAnimator.Awake ( )
virtual
override void wHiteRabbiT.Unity.AnimatioN.JumpAnimator.FixedUpdate ( )
virtual
override List<AnimationBehaviour> wHiteRabbiT.Unity.AnimatioN.JumpAnimator.GetAnimBehaviours ( )
virtual
override float wHiteRabbiT.Unity.AnimatioN.JumpAnimator.GetTransitionValue ( )
virtual
override void wHiteRabbiT.Unity.AnimatioN.JumpAnimator.Update ( )
virtual

Member Data Documentation

SplinesAnimationBehaviour wHiteRabbiT.Unity.AnimatioN.JumpAnimator.animFalling = new SplinesAnimationBehaviour()
SplinesAnimationBehaviour wHiteRabbiT.Unity.AnimatioN.JumpAnimator.animFlying = new SplinesAnimationBehaviour()
SplinesAnimationBehaviour wHiteRabbiT.Unity.AnimatioN.JumpAnimator.animJump = new SplinesAnimationBehaviour()
bool wHiteRabbiT.Unity.AnimatioN.JumpAnimator.debug
int wHiteRabbiT.Unity.AnimatioN.JumpAnimator.debugNum
bool wHiteRabbiT.Unity.AnimatioN.JumpAnimator.DoLerpAnim
protected
List<LerpAnim> wHiteRabbiT.Unity.AnimatioN.JumpAnimator.lerpAnims
protected

The documentation for this class was generated from the following file: