wHiteRabbiT-sTudio Framework
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Public Member Functions | |
override List< AnimationBehaviour > | GetAnimBehaviours () |
override float | GetTransitionValue () |
override void | Update () |
override void | AddDefaultAnimationBehaviour () |
Public Member Functions inherited from wHiteRabbiT.Unity.AnimatioN.BaseAnimator | |
virtual void | Awake () |
void | UpdateSubMeshes (List< bool > enabledSubMeshes) |
virtual void | FixedUpdate () |
void | Load () |
Public Attributes | |
float | TransitionSoftness |
List< WalkBehaviour > | walks = new List<WalkBehaviour>() |
Public Attributes inherited from wHiteRabbiT.Unity.AnimatioN.BaseAnimator | |
float | GizmoRadius = 0.01f |
float | Speed |
float | time |
float | timeAbs |
GameObject | SkinnedMesh |
List< bool > | EnabledSubMeshes |
bool | ReverseTime |
Protected Member Functions | |
void | ActualizeBehaviourWeight () |
Additional Inherited Members | |
Protected Attributes inherited from wHiteRabbiT.Unity.AnimatioN.BaseAnimator | |
BaseCharacter | _character |
Properties inherited from wHiteRabbiT.Unity.AnimatioN.BaseAnimator | |
BaseCharacter | character [get] |
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protected |
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virtual |
Reimplemented from wHiteRabbiT.Unity.AnimatioN.BaseAnimator.
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virtual |
Reimplemented from wHiteRabbiT.Unity.AnimatioN.BaseAnimator.
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virtual |
Reimplemented from wHiteRabbiT.Unity.AnimatioN.BaseAnimator.
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virtual |
Reimplemented from wHiteRabbiT.Unity.AnimatioN.BaseAnimator.
float wHiteRabbiT.Unity.AnimatioN.WalkAnimator.TransitionSoftness |
List<WalkBehaviour> wHiteRabbiT.Unity.AnimatioN.WalkAnimator.walks = new List<WalkBehaviour>() |