| string wHiteRabbiT.Unity.AnimatioN.Weapon.Attack2ndName |
| string wHiteRabbiT.Unity.AnimatioN.Weapon.AttackName |
| Transform wHiteRabbiT.Unity.AnimatioN.Weapon.BoneLeftToAttach |
| Transform wHiteRabbiT.Unity.AnimatioN.Weapon.BoneRightToAttach |
| GameObject wHiteRabbiT.Unity.AnimatioN.Weapon.Instance |
| string wHiteRabbiT.Unity.AnimatioN.Weapon.Name |
| GameObject wHiteRabbiT.Unity.AnimatioN.Weapon.pfWeapon |
| bool wHiteRabbiT.Unity.AnimatioN.Weapon.Thrown |
| bool wHiteRabbiT.Unity.AnimatioN.Weapon.Owned |
|
get |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/AnimatioN/AttackManager.cs