static Vector3 wHiteRabbiT.Unity.Extensions.GameObjectExtensions.Axe |
( |
this GameObject |
go, |
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Axes |
axe |
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) |
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static |
static List<GameObject> wHiteRabbiT.Unity.Extensions.GameObjectExtensions.ChildrenRec |
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this GameObject |
goRoot | ) |
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static |
static T wHiteRabbiT.Unity.Extensions.GameObjectExtensions.GetComponentRec< T > |
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this GameObject |
goRoot | ) |
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static |
static T wHiteRabbiT.Unity.Extensions.GameObjectExtensions.SafeAddComponent< T > |
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this GameObject |
go | ) |
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static |
static List<T> wHiteRabbiT.Unity.Extensions.GameObjectExtensions.SafeAddComponentRec< T > |
( |
this GameObject |
go | ) |
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static |
static void wHiteRabbiT.Unity.Extensions.GameObjectExtensions.SafeDeleteComponent< T > |
( |
this GameObject |
go | ) |
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static |
static GameObject wHiteRabbiT.Unity.Extensions.GameObjectExtensions.SafeFind |
( |
this GameObject |
goRoot, |
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params string[] |
hierarchy |
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) |
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static |
static GameObject wHiteRabbiT.Unity.Extensions.GameObjectExtensions.SafeFindStartsWith |
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this GameObject |
goRoot, |
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string |
Name |
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) |
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static |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Extensions/GameObjectExtensions.cs