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static Vector3 | CatmullRom (Vector3 P0, Vector3 P1, Vector3 P2, Vector3 P3, float t) |
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static Vector3 | Hermite (Vector3 A, Vector3 tA, Vector3 B, Vector3 tB, float t) |
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static Vector3 wHiteRabbiT.Unity.Math.Interpolation.CatmullRom |
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Vector3 |
P0, |
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Vector3 |
P1, |
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Vector3 |
P2, |
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Vector3 |
P3, |
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float |
t |
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static Vector3 wHiteRabbiT.Unity.Math.Interpolation.Hermite |
( |
Vector3 |
A, |
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Vector3 |
tA, |
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Vector3 |
B, |
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Vector3 |
tB, |
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float |
t |
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) |
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static |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Math/Interpolation.cs