void wHiteRabbiT.Unity.Util.CameraFollow.FixedUpdate |
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Axes wHiteRabbiT.Unity.Util.CameraFollow.Axe |
float wHiteRabbiT.Unity.Util.CameraFollow.Dist |
float wHiteRabbiT.Unity.Util.CameraFollow.Height = 0 |
float wHiteRabbiT.Unity.Util.CameraFollow.HeightTarget = 0 |
float wHiteRabbiT.Unity.Util.CameraFollow.K |
float wHiteRabbiT.Unity.Util.CameraFollow.NeutralDist = 1 |
Transform wHiteRabbiT.Unity.Util.CameraFollow.Target |
Vector3 wHiteRabbiT.Unity.Util.CameraFollow.targetPos |
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The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Util/CameraFollow.cs