wHiteRabbiT-sTudio Framework
wHiteRabbiT.Unity.Util.LoadSceneModel Class Reference
Inheritance diagram for wHiteRabbiT.Unity.Util.LoadSceneModel:

Public Member Functions

void LoadAsync (string sceneName, Action< GameObject > callBack)
 
void LoadAsync (string sceneName, bool isMob, Action< GameObject > callBack)
 

Public Attributes

string SceneModelPath = "WIP/TestZone/Persos/"
 

Static Public Attributes

static float Progress
 

Protected Member Functions

IEnumerator AsyncLoadModel (string sceneName, bool isMob, Action< GameObject > callBack)
 

Static Protected Attributes

static LoadSceneModel instance
 

Properties

static LoadSceneModel Instance [get]
 

Member Function Documentation

IEnumerator wHiteRabbiT.Unity.Util.LoadSceneModel.AsyncLoadModel ( string  sceneName,
bool  isMob,
Action< GameObject >  callBack 
)
protected
void wHiteRabbiT.Unity.Util.LoadSceneModel.LoadAsync ( string  sceneName,
Action< GameObject >  callBack 
)
void wHiteRabbiT.Unity.Util.LoadSceneModel.LoadAsync ( string  sceneName,
bool  isMob,
Action< GameObject >  callBack 
)

Member Data Documentation

LoadSceneModel wHiteRabbiT.Unity.Util.LoadSceneModel.instance
staticprotected
float wHiteRabbiT.Unity.Util.LoadSceneModel.Progress
static
string wHiteRabbiT.Unity.Util.LoadSceneModel.SceneModelPath = "WIP/TestZone/Persos/"

Property Documentation

LoadSceneModel wHiteRabbiT.Unity.Util.LoadSceneModel.Instance
staticget

The documentation for this class was generated from the following file: