|
| bool | IsDirty [get] |
| |
| Texture2D | texture [get, set] |
| |
| Texture2D | textureGlossShin [get, set] |
| |
| Texture2D | textureBump [get, set] |
| |
| Texture2D | textureEmission [get, set] |
| |
| Texture2D | textureBumpRefl [get, set] |
| |
| Cubemap | textureRefl [get, set] |
| |
| Color | MainColor [get, set] |
| |
| float | bumpVal [get, set] |
| |
| float | reflVal [get, set] |
| |
| float | emissionVal [get, set] |
| |
| Color | specColor [get, set] |
| |
| float | specVal [get, set] |
| |
| float | glossVal [get, set] |
| |
| Vector4 | TileOffset [get, set] |
| |
| Vector4 | BumpSpeed [get, set] |
| |
| Vector4 | ReflBump [get, set] |
| |
| void wHiteRabbiT.UnityEditor.PaintLayer.Refresh |
( |
Material |
m, |
|
|
int |
n |
|
) |
| |
| void wHiteRabbiT.UnityEditor.PaintLayer.Update |
( |
Material |
m, |
|
|
int |
n |
|
) |
| |
| Vector4 wHiteRabbiT.UnityEditor.PaintLayer._bumpSpeed |
|
protected |
| float wHiteRabbiT.UnityEditor.PaintLayer._bumpVal |
|
protected |
| float wHiteRabbiT.UnityEditor.PaintLayer._emissionVal |
|
protected |
| float wHiteRabbiT.UnityEditor.PaintLayer._glossVal |
|
protected |
| Color wHiteRabbiT.UnityEditor.PaintLayer._mainColor |
|
protected |
| Vector4 wHiteRabbiT.UnityEditor.PaintLayer._reflBump |
|
protected |
| float wHiteRabbiT.UnityEditor.PaintLayer._reflVal |
|
protected |
| Color wHiteRabbiT.UnityEditor.PaintLayer._specColor |
|
protected |
| float wHiteRabbiT.UnityEditor.PaintLayer._specVal |
|
protected |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer._texture |
|
protected |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer._textureBump |
|
protected |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer._textureBumpRefl |
|
protected |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer._textureEmission |
|
protected |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer._textureGlossShin |
|
protected |
| Cubemap wHiteRabbiT.UnityEditor.PaintLayer._textureRefl |
|
protected |
| Vector4 wHiteRabbiT.UnityEditor.PaintLayer._tileOffset |
|
protected |
| bool wHiteRabbiT.UnityEditor.PaintLayer.isDirty |
|
protected |
| Vector4 wHiteRabbiT.UnityEditor.PaintLayer.BumpSpeed |
|
getset |
| float wHiteRabbiT.UnityEditor.PaintLayer.bumpVal |
|
getset |
| float wHiteRabbiT.UnityEditor.PaintLayer.emissionVal |
|
getset |
| float wHiteRabbiT.UnityEditor.PaintLayer.glossVal |
|
getset |
| bool wHiteRabbiT.UnityEditor.PaintLayer.IsDirty |
|
get |
| Color wHiteRabbiT.UnityEditor.PaintLayer.MainColor |
|
getset |
| Vector4 wHiteRabbiT.UnityEditor.PaintLayer.ReflBump |
|
getset |
| float wHiteRabbiT.UnityEditor.PaintLayer.reflVal |
|
getset |
| Color wHiteRabbiT.UnityEditor.PaintLayer.specColor |
|
getset |
| float wHiteRabbiT.UnityEditor.PaintLayer.specVal |
|
getset |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer.texture |
|
getset |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer.textureBump |
|
getset |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer.textureBumpRefl |
|
getset |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer.textureEmission |
|
getset |
| Texture2D wHiteRabbiT.UnityEditor.PaintLayer.textureGlossShin |
|
getset |
| Cubemap wHiteRabbiT.UnityEditor.PaintLayer.textureRefl |
|
getset |
| Vector4 wHiteRabbiT.UnityEditor.PaintLayer.TileOffset |
|
getset |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Editor/Tools/PaintMaterialEW.cs