virtual Texture2D wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.CreateNormalMap |
( |
float |
hs[,], |
|
|
Vector3 |
d |
|
) |
| |
|
virtual |
virtual Texture2D wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.CreateTextureFromHeights |
( |
float |
hs[,] | ) |
|
|
virtual |
bool wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.IsClamp |
( |
Vector2 |
v, |
|
|
int |
w, |
|
|
int |
h |
|
) |
| |
|
protected |
override void wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.OnGUI |
( |
| ) |
|
|
virtual |
static void wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.TerrainImportSplatMapEW |
( |
| ) |
|
|
static |
Vector3 wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.ToWorld |
( |
Vector2 |
v, |
|
|
float |
h[,], |
|
|
Vector3 |
d |
|
) |
| |
|
protected |
Vector3 wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.dim |
|
protected |
string wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.fileName = "" |
|
staticprotected |
float [,] wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.heights |
|
protected |
Texture2D wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.hTex |
|
protected |
Texture2D wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.nTex |
|
protected |
Terrain wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.oldTerrain = null |
|
staticprotected |
Terrain wHiteRabbiT.UnityEditor.TerrainNormalMapExporterEW.terrain |
|
staticprotected |
The documentation for this class was generated from the following file: