static Color wHiteRabbiT.UnityEditor.wHiteRabbiT.BaseTextureClassSample.ColorFromString |
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string |
s | ) |
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static Color [] wHiteRabbiT.UnityEditor.wHiteRabbiT.BaseTextureClassSample.CreateColors |
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Texture2D wHiteRabbiT.UnityEditor.wHiteRabbiT.BaseTextureClassSample._texture |
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string [,] wHiteRabbiT.UnityEditor.wHiteRabbiT.BaseTextureClassSample.cs |
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Initial value:= {
{ "FFFFFFFF","FFFFFFFF" },
{ "FFFFFFFF","FFFFFFFF" },
{ "FFFFFFFF","FFFFFFFF" },
{ "FFFFFFFF","FFFFFFFF" },
{ "FFFFFFFF","FFFFFFFF" } }
int wHiteRabbiT.UnityEditor.wHiteRabbiT.BaseTextureClassSample.height = 10 |
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int wHiteRabbiT.UnityEditor.wHiteRabbiT.BaseTextureClassSample.width = 10 |
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Texture2D wHiteRabbiT.UnityEditor.wHiteRabbiT.BaseTextureClassSample.Texture |
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staticget |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Editor/Tools/CreateTextureClass.cs