| bool wHiteRabbiT.Unity.AnimatioN.Attack.Allowed |
| float wHiteRabbiT.Unity.AnimatioN.Attack.AvailableDate |
| string wHiteRabbiT.Unity.AnimatioN.Attack.CanalizeAnim |
| bool wHiteRabbiT.Unity.AnimatioN.Attack.Canalized = false |
| string wHiteRabbiT.Unity.AnimatioN.Attack.CastAnim |
| float wHiteRabbiT.Unity.AnimatioN.Attack.CastDuration |
| Weapon wHiteRabbiT.Unity.AnimatioN.Attack.ConcernedWeapon |
| float wHiteRabbiT.Unity.AnimatioN.Attack.CoolDown |
| float wHiteRabbiT.Unity.AnimatioN.Attack.Damage = 5.0f |
| bool wHiteRabbiT.Unity.AnimatioN.Attack.DontIncantIfSame = false |
| string wHiteRabbiT.Unity.AnimatioN.Attack.IncantAnim |
| float wHiteRabbiT.Unity.AnimatioN.Attack.IncantDuration |
| bool wHiteRabbiT.Unity.AnimatioN.Attack.JumpTo |
| float wHiteRabbiT.Unity.AnimatioN.Attack.MinCastDist |
| bool wHiteRabbiT.Unity.AnimatioN.Attack.Moveable |
| string wHiteRabbiT.Unity.AnimatioN.Attack.Name = "Attack" |
| Transform wHiteRabbiT.Unity.AnimatioN.Attack.parentTransform |
| GameObject wHiteRabbiT.Unity.AnimatioN.Attack.pfEffect |
| GameObject wHiteRabbiT.Unity.AnimatioN.Attack.pfEffectIncant |
| GameObject wHiteRabbiT.Unity.AnimatioN.Attack.pfImpact |
| bool wHiteRabbiT.Unity.AnimatioN.Attack.Throwaway |
| Transform wHiteRabbiT.Unity.AnimatioN.Attack.trEffectInitial |
| bool wHiteRabbiT.Unity.AnimatioN.Attack.Available |
|
get |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/AnimatioN/AttackManager.cs