wHiteRabbiT-sTudio Framework
wHiteRabbiT.Unity.IA.BaseWalkIA Class Reference
Inheritance diagram for wHiteRabbiT.Unity.IA.BaseWalkIA:
wHiteRabbiT.Unity.IA.ContactMobIA

Classes

class  Weakness
 

Public Member Functions

void Start ()
 
void OnDestroy ()
 
void Update ()
 
virtual void UpdateIA ()
 
void OnTriggerEnter (Collider collider)
 
virtual void TriggerEnter (Collider collider)
 
virtual void ForceAggro (GameObject GoOpp)
 

Public Attributes

bool Alive = true
 
Transform trSpeechBalloon
 
string SideName = "Player"
 
List< string > HostileNames = new List<string>{ "Chimera", "Anubis" }
 
List< WeaknessWeaknesses = new List<Weakness>()
 
int NbFrameToNullLayer = 2
 
float GizmosRadius = 0.1f
 

Protected Attributes

BaseCharacter _character
 

Properties

BaseCharacter character [get]
 
virtual BaseWalkIA CurrentOpponent [get]
 

Member Function Documentation

virtual void wHiteRabbiT.Unity.IA.BaseWalkIA.ForceAggro ( GameObject  GoOpp)
virtual
void wHiteRabbiT.Unity.IA.BaseWalkIA.OnDestroy ( )
void wHiteRabbiT.Unity.IA.BaseWalkIA.OnTriggerEnter ( Collider  collider)
void wHiteRabbiT.Unity.IA.BaseWalkIA.Start ( )
virtual void wHiteRabbiT.Unity.IA.BaseWalkIA.TriggerEnter ( Collider  collider)
virtual
void wHiteRabbiT.Unity.IA.BaseWalkIA.Update ( )
virtual void wHiteRabbiT.Unity.IA.BaseWalkIA.UpdateIA ( )
virtual

Member Data Documentation

BaseCharacter wHiteRabbiT.Unity.IA.BaseWalkIA._character
protected
bool wHiteRabbiT.Unity.IA.BaseWalkIA.Alive = true
float wHiteRabbiT.Unity.IA.BaseWalkIA.GizmosRadius = 0.1f
List<string> wHiteRabbiT.Unity.IA.BaseWalkIA.HostileNames = new List<string>{ "Chimera", "Anubis" }
int wHiteRabbiT.Unity.IA.BaseWalkIA.NbFrameToNullLayer = 2
string wHiteRabbiT.Unity.IA.BaseWalkIA.SideName = "Player"
Transform wHiteRabbiT.Unity.IA.BaseWalkIA.trSpeechBalloon
List<Weakness> wHiteRabbiT.Unity.IA.BaseWalkIA.Weaknesses = new List<Weakness>()

Property Documentation

BaseCharacter wHiteRabbiT.Unity.IA.BaseWalkIA.character
get
virtual BaseWalkIA wHiteRabbiT.Unity.IA.BaseWalkIA.CurrentOpponent
get

The documentation for this class was generated from the following file: