wHiteRabbiT-sTudio Framework
wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot Class Reference

Public Member Functions

bool IsSame (RagDollRoot rdRoot)
 
void CopyFrom (RagDollRoot rdRoot)
 
bool IsSame (RagDollRoot rdRoot)
 
void CopyFrom (RagDollRoot rdRoot)
 

Public Attributes

string CustomName
 
Bone rootBone
 
int childDepth = 0
 
bool attached = true
 
LayerMask CollisionMask
 
float Frott = 0.0f
 
float KToInit = 0.00f
 
BoneConstraintKinematics kinematics
 
List< RagDollRootrdChildren
 

Properties

string Name [get]
 

Member Function Documentation

void wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.CopyFrom ( RagDollRoot  rdRoot)
void wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.CopyFrom ( RagDollRoot  rdRoot)
bool wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.IsSame ( RagDollRoot  rdRoot)
bool wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.IsSame ( RagDollRoot  rdRoot)

Member Data Documentation

bool wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.attached = true
int wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.childDepth = 0
LayerMask wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.CollisionMask
string wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.CustomName
float wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.Frott = 0.0f
BoneConstraintKinematics wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.kinematics
float wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.KToInit = 0.00f
List< RagDollRoot > wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.rdChildren
Bone wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.rootBone

Property Documentation

string wHiteRabbiT.Unity.Rig.RagDoll.RagDollRoot.Name
get

The documentation for this class was generated from the following file: