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GUITreeView | CreateChild (string s) |
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virtual GUITreeView | CreateNode (string fullName, string Name) |
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void | AddTreeElement (string s, List< string > folders) |
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void | DrawElement (ref Rect r, CheckedExpandedElement cee, bool ShowExpanded, bool bold) |
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void | DrawElement (ref Rect r, CheckedExpandedElement cee, bool ShowExpanded, bool bold, Color BoldColor) |
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void | DrawGUITreeView (ref Rect r, GUITreeView tve) |
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wHiteRabbiT.Unity.UI.GUITreeView.GUITreeView |
( |
string |
rootName | ) |
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void wHiteRabbiT.Unity.UI.GUITreeView.AddTreeElement |
( |
string |
s | ) |
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void wHiteRabbiT.Unity.UI.GUITreeView.AddTreeElement |
( |
string |
s, |
|
|
List< string > |
folders |
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) |
| |
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protected |
void wHiteRabbiT.Unity.UI.GUITreeView.CheckRec |
( |
bool |
Checked | ) |
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GUITreeView wHiteRabbiT.Unity.UI.GUITreeView.CreateChild |
( |
string |
s | ) |
|
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protected |
virtual GUITreeView wHiteRabbiT.Unity.UI.GUITreeView.CreateNode |
( |
string |
fullName, |
|
|
string |
Name |
|
) |
| |
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protectedvirtual |
virtual void wHiteRabbiT.Unity.UI.GUITreeView.DragAndDropCallBack |
( |
GUITreeView |
treeView | ) |
|
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virtual |
void wHiteRabbiT.Unity.UI.GUITreeView.DrawElement |
( |
ref Rect |
r, |
|
|
CheckedExpandedElement |
cee, |
|
|
bool |
ShowExpanded, |
|
|
bool |
bold |
|
) |
| |
|
protected |
void wHiteRabbiT.Unity.UI.GUITreeView.DrawElement |
( |
ref Rect |
r, |
|
|
CheckedExpandedElement |
cee, |
|
|
bool |
ShowExpanded, |
|
|
bool |
bold, |
|
|
Color |
BoldColor |
|
) |
| |
|
protected |
void wHiteRabbiT.Unity.UI.GUITreeView.DrawGUILayout |
( |
float |
Height | ) |
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void wHiteRabbiT.Unity.UI.GUITreeView.DrawGUITreeView |
( |
ref Rect |
r, |
|
|
GUITreeView |
tve |
|
) |
| |
|
protected |
bool wHiteRabbiT.Unity.UI.GUITreeView.RefreshIsOrChildChecked |
( |
| ) |
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bool wHiteRabbiT.Unity.UI.GUITreeView.isOrChildChecked |
Vector2 wHiteRabbiT.Unity.UI.GUITreeView.scrollPosition |
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protected |
bool wHiteRabbiT.Unity.UI.GUITreeView.UseCheckbox = false |
List<GUITreeView> wHiteRabbiT.Unity.UI.GUITreeView.AllElements |
|
get |
int wHiteRabbiT.Unity.UI.GUITreeView.NbExpanded |
|
get |
string wHiteRabbiT.Unity.UI.GUITreeView.nodePath |
|
get |
List<GUITreeView> wHiteRabbiT.Unity.UI.GUITreeView.SelectedElements |
|
get |
List<string> wHiteRabbiT.Unity.UI.GUITreeView.SelectedFullNames |
|
get |
virtual bool wHiteRabbiT.Unity.UI.GUITreeView.ShowElementExpanded |
|
get |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Editor/GUI/GUITreeView.cs