|
| GUITreeView | CreateChild (string s) |
| |
| virtual GUITreeView | CreateNode (string fullName, string Name) |
| |
| void | AddTreeElement (string s, List< string > folders) |
| |
| void | DrawElement (ref Rect r, CheckedExpandedElement cee, bool ShowExpanded, bool bold) |
| |
| void | DrawElement (ref Rect r, CheckedExpandedElement cee, bool ShowExpanded, bool bold, Color BoldColor) |
| |
| void | DrawGUITreeView (ref Rect r, GUITreeView tve) |
| |
| wHiteRabbiT.Unity.UI.GUITreeView.GUITreeView |
( |
string |
rootName | ) |
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| void wHiteRabbiT.Unity.UI.GUITreeView.AddTreeElement |
( |
string |
s | ) |
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| void wHiteRabbiT.Unity.UI.GUITreeView.AddTreeElement |
( |
string |
s, |
|
|
List< string > |
folders |
|
) |
| |
|
protected |
| void wHiteRabbiT.Unity.UI.GUITreeView.CheckRec |
( |
bool |
Checked | ) |
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| GUITreeView wHiteRabbiT.Unity.UI.GUITreeView.CreateChild |
( |
string |
s | ) |
|
|
protected |
| virtual GUITreeView wHiteRabbiT.Unity.UI.GUITreeView.CreateNode |
( |
string |
fullName, |
|
|
string |
Name |
|
) |
| |
|
protectedvirtual |
| virtual void wHiteRabbiT.Unity.UI.GUITreeView.DragAndDropCallBack |
( |
GUITreeView |
treeView | ) |
|
|
virtual |
| void wHiteRabbiT.Unity.UI.GUITreeView.DrawElement |
( |
ref Rect |
r, |
|
|
CheckedExpandedElement |
cee, |
|
|
bool |
ShowExpanded, |
|
|
bool |
bold |
|
) |
| |
|
protected |
| void wHiteRabbiT.Unity.UI.GUITreeView.DrawElement |
( |
ref Rect |
r, |
|
|
CheckedExpandedElement |
cee, |
|
|
bool |
ShowExpanded, |
|
|
bool |
bold, |
|
|
Color |
BoldColor |
|
) |
| |
|
protected |
| void wHiteRabbiT.Unity.UI.GUITreeView.DrawGUILayout |
( |
float |
Height | ) |
|
| void wHiteRabbiT.Unity.UI.GUITreeView.DrawGUITreeView |
( |
ref Rect |
r, |
|
|
GUITreeView |
tve |
|
) |
| |
|
protected |
| bool wHiteRabbiT.Unity.UI.GUITreeView.RefreshIsOrChildChecked |
( |
| ) |
|
| bool wHiteRabbiT.Unity.UI.GUITreeView.isOrChildChecked |
| Vector2 wHiteRabbiT.Unity.UI.GUITreeView.scrollPosition |
|
protected |
| bool wHiteRabbiT.Unity.UI.GUITreeView.UseCheckbox = false |
| List<GUITreeView> wHiteRabbiT.Unity.UI.GUITreeView.AllElements |
|
get |
| int wHiteRabbiT.Unity.UI.GUITreeView.NbExpanded |
|
get |
| string wHiteRabbiT.Unity.UI.GUITreeView.nodePath |
|
get |
| List<GUITreeView> wHiteRabbiT.Unity.UI.GUITreeView.SelectedElements |
|
get |
| List<string> wHiteRabbiT.Unity.UI.GUITreeView.SelectedFullNames |
|
get |
| virtual bool wHiteRabbiT.Unity.UI.GUITreeView.ShowElementExpanded |
|
get |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Editor/GUI/GUITreeView.cs