|
| override GUITreeView | CreateNode (string fullName, string Name) |
| |
| GUITreeView | CreateChild (string s) |
| |
| void | AddTreeElement (string s, List< string > folders) |
| |
| void | DrawElement (ref Rect r, CheckedExpandedElement cee, bool ShowExpanded, bool bold) |
| |
| void | DrawElement (ref Rect r, CheckedExpandedElement cee, bool ShowExpanded, bool bold, Color BoldColor) |
| |
| void | DrawGUITreeView (ref Rect r, GUITreeView tve) |
| |
| wHiteRabbiT.Unity.UI.GUITreeViewFolder.GUITreeViewFolder |
( |
string |
rootName | ) |
|
| wHiteRabbiT.Unity.UI.GUITreeViewFolder.GUITreeViewFolder |
( |
string |
rootName, |
|
|
string[] |
FileFoldersList |
|
) |
| |
| wHiteRabbiT.Unity.UI.GUITreeViewFolder.GUITreeViewFolder |
( |
string |
rootName, |
|
|
List< string > |
FileFoldersList |
|
) |
| |
| bool wHiteRabbiT.Unity.UI.GUITreeViewFolder.CheckIfExists |
( |
string |
path, |
|
|
bool |
forceExpand |
|
) |
| |
| override GUITreeView wHiteRabbiT.Unity.UI.GUITreeViewFolder.CreateNode |
( |
string |
fullName, |
|
|
string |
Name |
|
) |
| |
|
protectedvirtual |
| override void wHiteRabbiT.Unity.UI.GUITreeViewFolder.DragAndDropCallBack |
( |
GUITreeView |
treeView | ) |
|
|
virtual |
| bool wHiteRabbiT.Unity.UI.GUITreeViewFolder.ExpandIfExists |
( |
string |
path | ) |
|
| bool wHiteRabbiT.Unity.UI.GUITreeViewFolder.DragDropDependencies |
| bool wHiteRabbiT.Unity.UI.GUITreeViewFolder.isDirectory |
|
protected |
| bool wHiteRabbiT.Unity.UI.GUITreeViewFolder.IsDirectory |
|
get |
| override bool wHiteRabbiT.Unity.UI.GUITreeViewFolder.ShowElementExpanded |
|
get |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Editor/GUI/GUITreeView.cs