| void wHiteRabbiT.Unity.Util.OrienteGround.Awake |
( |
| ) |
|
| void wHiteRabbiT.Unity.Util.OrienteGround.OnCollisionStay |
( |
Collision |
collisionInfo | ) |
|
| BaseCharacter wHiteRabbiT.Unity.Util.OrienteGround._character |
|
protected |
| bool wHiteRabbiT.Unity.Util.OrienteGround.Creeper = false |
| float wHiteRabbiT.Unity.Util.OrienteGround.K |
| LayerMask wHiteRabbiT.Unity.Util.OrienteGround.layer |
|
protected |
| Transform wHiteRabbiT.Unity.Util.OrienteGround.trOriente |
| BaseCharacter wHiteRabbiT.Unity.Util.OrienteGround.character |
|
get |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Util/OrienteGround.cs