void wHiteRabbiT.Unity.Rig.Bone.FloatLimits.Clamp |
( |
| ) |
|
float wHiteRabbiT.Unity.Rig.Bone.FloatLimits.Clamp |
( |
float |
Val | ) |
|
void wHiteRabbiT.Unity.Rig.Bone.FloatLimits.Clamp |
( |
| ) |
|
float wHiteRabbiT.Unity.Rig.Bone.FloatLimits.Clamp |
( |
float |
Val | ) |
|
bool wHiteRabbiT.Unity.Rig.Bone.FloatLimits.Limit |
float wHiteRabbiT.Unity.Rig.Bone.FloatLimits.Max |
float wHiteRabbiT.Unity.Rig.Bone.FloatLimits.Min |
The documentation for this class was generated from the following file:
- D:/wHiteRabbiT/wHiteRabbiT-sTudio/trunk/Unity_4_5/Assets/WR_wHiteRabbiT-sTudio/WRFramework/Unity/Rig/Bone.cs